Supermono
2
Supermono 2/3
Supermono 1
Oscilorama
Blipstat
Amjumix
Video and sound works
Oscilo/X
Extagram2
Extagram1
Perfect Frequency
H Projects
X projects
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OsciloX|
Tanja Vujinovic
Discrete
events in noisy domains, 2008
(Flash-based work)
Author: Tanja Vujinovic
Production: Jan Kusej, Exstat, 2007
(On-line version can be accessed here: OsciloX,
loading time is approximately 6 seconds with broadband connection)
OsciloX is a
sound artwork from the series Discrete Events in Noisy Domains.
Discrete Events in Noisy Domains are tactile-sonic objects or ambients
based on multiple nonlinear video and sound systems that recode
events into data streams of audio-visual noise. The Discrete Events
in Noisy Domains cycle is focused on the soft pulsing and reverberation
of discrete units. It consists of multimedia toys that create interval
spaces through a stretched and granulated flux of signals and interactions.
OsciloX is a
non-linear amalgam of a continuously shifting, multi-layered sound
structure that mostly depends on user input. This flash based interactive
work consists of more than 160 small fields resembling grain fields
that each have assigned sounds of various length, from several seconds
to several minutes. Smaller particles produce sound whenever clicked,
while bigger ones, in addition to clicking, also trigger sounds
if a user's mouse (or finger, in case a touch screen is used) is
hovering above one. During the length of each circle (the passing
of toys through the interface window), the assigned sounds switch
the fields they are assigned to, making the resulting sound even
richer and more complex. A version of this work is available on
the Internet with an output consisting of a multitude of streaming
mono signals, while the gallery sound installation version transmits
a multitude of stereo sounds at 44 kHz. Depending on the users'
input, the resulting sound can be both soothing and can resemble
a lullaby if the input action is slow, while vigorously clicking
and moving a mouse (or a hand) can produce incredible glitches and
intense noise.
The initial sounds
used for "OsciloX" were made through the computer processing and
shaping of sounds from both synthetic and acoustic sources. These
sound samples were made either for or through interaction with the
objects-toys from the "Discrete Events in Noisy Domains" series.




Oscilox,
"Necessary Discourse on Hysteria", Koroška galerija likovnih
umetnosti, 10.11.-10.12. 2008, Slovenj Gradec, photo: Viktor Bernik


Oscilox
in Media Art category at "FILE - Electronic Language International
Festival", SESI' Cultural Centre, August 4th to 31st, Media
Art category, 2008, Sao Paulo, Brazil. and FILE RIO 2009, Electronic
Language International Festival, Oi Futuro Cultural Center, Rio
de Janeiro, Brazil, 10.03.2009 -19.04.2009
Oscilo
1 |
Tanja
Vujinovic
Oscilo 1
Discrete Events in Noisy Domains
Author: Tanja Vujinovic
Soft plush objects, custom electronics, sound
Producer: Jan A. Kusej
Production: Exstat, 2007
This project is supported by: MOL Culture Department, Tosama d.d.,
and Conrad Electronic d.o.o. k.d.
Description:
Oscilo consists of objects which each provide a different kind of sound by means of touching or moving objects that contain pick-up microphones, miniature sound producing devices, or loudspeakers. The length and intensity of the tactile contact affect the audio signals produced.
The toy-like, soft, and plush sculptures from Discrete Events in Noisy Domains consist of several non-linear sound and video systems. They recode events as a data stream of glitch sounds. They embody the main features of contemporary toys by means of close personal contact through touch, simplified cute shapes, and the construction of micro-worlds through modularity and mostly sound-based interactivity. Extagram/Oscilo sculptures are built through a bending of visual and sound data of generated and routed signals. This flux of data enables insight into the uncanny events of the digital signals. By touching and moving the soft toy-like objects, visitors create or affect the already existing sound or image. Objects are de-characterized by an absence of any facial features and by the uniformity of the black fleece texture they are made of. They are variable in terms of dimension, entirely hand-made, stuffed with sanitary cotton and contain various electronic components that generate sound and video output. The paradox of the interactivity of this series is explored by assigning almost indistinguishable sounds that become noise whenever there is an interaction with the sound sculptures.
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Oscilo
Diskretni dogodki v hrupnih domenah, 2007
Avtorica: Tanja Vujinović
Mehki plišasti objekti, elektronske komponente, zvok
Producent: Jan A. Kusej
Produkcija: Exstat, 2007
www.exstat.org
Opis:
Oscilo sestavlja množica objektov, vanje pa so vgrajene elektronske
komponente. Objekti so različnih velikosti, ročno narejeni in polnjeni
s sanitetno bombažno vato ter elektronskimi komponentami. S premikanjem
in dotikanjem plišastih objektov lahko obiskovalci ustvarijo, ali
pa vplivajo na že obstoječi zvok v prostoru.
Kot igrače oblikovani, mehki plišasti objekti iz omenjene serije
so sestavljeni iz več različnih nelinearnih video- in zvočnih sistemov,
ki rekodirajo dogodke v podatkovne tokove avdio-vizualnega hrupa.
Objekti utelešajo funkcije in značilnosti sodobnih igrač z neposredno
in osebno participacijo, taktilnostjo, preprostostjo ljubkih oblik
in konstrukcijo modularnih mikrosvetov, ki temeljijo na omejeni,
predvsem na zvoku in taktilnosti zasnovani interaktivnosti. Skulpture
temeljijo na prenosu podatkov v domeni zvoka in vizualnega. Podatkovni
tokovi omogočajo vpogled v nenavadno strukturo digitalnih signalov.
S premikanjem in dotikanjem plišastih, igračam podobnih objektov
lahko obiskovalci ustvarijo, ali pa vplivajo na že obstoječi zvok
v prostoru. Objekti so razosebljeni zaradi odsotnosti obraznih karakteristik
in uniformirani s teksturo črnega flisa, ki definira površino in
formo objektov. Med seboj so si različni, ročno izdelani in polnjeni
z bombažno sanitetno vato ter različnimi elektronskimi komponentami,
ki generirajo avdio-vizualne izhodne signale. Dolžina in jakost
taktilnega kontakta z objekti vpliva na izhodni zvočni signal, paradoks
interaktivnosti v tej seriji objektov pa je v tem, da zvočni objekti
proizvajajo med seboj težko ločljive zvoke.
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Supermono-m|
Audio-visual
works
Supermono-m
Discrete Events in Noisy Domains, 2009
Audio-visual works
"noise=noise, The Basement Series #3", ("Supermono-m"),
The Foundry, London, 19th August 2009.
Production: Jan Kusej, Exstat, 2009
www.exstat.org







Supermono-m,
noise=noise, The Basement Series #3", The Foundry, London,
19th August 2009.



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Oscilo/OsciloX, Tanja Vujinovic, 2008
Soft plush objects, custom electronics, audio mixer, avantgarde,
Kibla, Maribor

Oscilo/OsciloX,
Tanja Vujinovic, 2008
Soft plush objects, custom electronics, audio mixer, avantgarde,
Kibla, Maribor
Oscilo, "ArtVerona, D’EST - giovani artisti
sloveni", quartiere fieristico di Verona padiglioni 6 e 7,
6. – 20. October, 2008, Verona, Italy, photo: Viktor Bernik


Oscilo, "ArtVerona, D’EST - giovani artisti
sloveni", quartiere fieristico di Verona padiglioni 6 e 7,
6. – 20. October, 2008, Verona, Italy, photo: Viktor Bernik



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